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Case study

EHUB

A digital-first platform for hosting and entering sports events, built to replace WhatsApp groups and spreadsheets.

Product DesignBrandingUX/UI Design

2023

The problem

Clubs and organisers were relying on manual tools (WhatsApp groups, PDFs, spreadsheets) to run sports events, which made communication hard and the entry process fragmented for everyone involved. Research across organisers, athletes, and club managers surfaced the same pattern from every side: people were wasting hours following up manually and collecting data across disconnected platforms, with no central hub either side could trust.

The goal

Create a seamless, digital-first product that brings structure, clarity, and trust to the way sports events are hosted and entered.

EHUB competitions dashboard shown on a laptop
EHUB entry list on mobile
EHUB organiser dashboard

User research

I interviewed event organisers, athletes, and club managers to understand what their day to day looked like when managing or entering events: how they currently manage or enter events, the biggest frustration with the current process, and what an ideal experience would look like.

  • Most clubs use outdated tools like email threads, spreadsheets, or DMs.

  • Athletes want a simple 'book and go' experience.

  • Organisers need better visibility of entries and payments.

  • There's no central hub that everyone trusts.

Persona

Josh · Club Organiser

Wants to simplify event setup, manage bookings, and track payments, without wasting hours following up manually.

Journey map

I mapped the user experience before and after Eventhub to identify gaps and build a better flow for both organisers and participants. The goal was to simplify every step, from planning and promotion to booking and payment.

Plan event

Experience

Uses the Eventhub dashboard.

Opportunity

Structured templates and saved presets.

Share info

Experience

One event link or QR code.

Opportunity

All event details in one place.

Collect entries

Experience

Centralised dashboard.

Opportunity

Auto-organised entries and data export.

Manage payments

Experience

Integrated payments.

Opportunity

Automated tracking and payouts.

Update participants

Experience

Sends bulk messages or updates via the app.

Opportunity

Instant delivery, confirmed reads.

User flow diagrams

I mapped the organiser's and the athlete's flows separately before touching a single screen: how an organiser sets up a competition and its entry form, and how someone simply finds and views one. Keeping those two jobs to be done apart on paper first meant the eventual navigation could serve both properly, instead of one flow being a compromised version of the other.

EHUB user flow mapping the competitions viewing journey
EHUB user flow mapping the organiser competition and entry form creation journey

Wireframes

I began by mapping user flows to define the key journeys and interactions within the product, which guided the structure and logic of the experience. From there, low-fidelity wireframes shaped layout and hierarchy, then were refined into high-fidelity wireframes focused on clarity, interactions, and usability before moving into the final UI design.

EHUB low-fidelity wireframes for the participant dashboard and competition entry form

Key decisions

1

Interviewed across every side of the transaction, not just the end user

Most redesigns interview the person clicking the buttons. This one also interviewed the organisers running the event and the club managers coordinating logistics, surfacing frustrations like wasting hours following up manually and collecting data across platforms that an athlete-only research pass would have missed.

EHUB competition details page
EHUB ticket checkout flow
2

Solved the organiser's visibility problem, not just the athlete's booking flow

User insights showed organisers needed better visibility of entries and payments as much as athletes needed a simple 'book and go' experience. The journey map treated both as first-class flows (planning and promotion through to booking and payment) rather than designing one happy path and retrofitting the other.

Style guide

Typography

SF Pro throughout, for consistency across web and mobile.

Colour

A cool, structured navy-to-blue-grey palette, built to feel trustworthy rather than playful.

EHUB wordmark on a lavender background
EHUB logo mark alongside brand photography of a motorbike rider

Colour palette

Ink

#353840

Primary

#4D70FF

Secondary

#738FE4

Tint 1

#98A9F1

Tint 2

#C5CCE9

Off White

#F9F9F9

Typography

SF Pro

ABCDEFGHIJKLMNOPQRSTUVWX
abcdefghijklmnopqrstuvwxyz

Logos

EHUB logo lockup shown across a cap, tote bags, printed cards, and studio and urban settings

Where it landed

Live in an internal environment, with rollout to clubs and organisers still ahead.

What I learned

  • Early interviews surfaced pain points that a survey alone would have missed: the flows were grounded in what organisers and athletes actually said, not assumptions made on their behalf.

  • Refining small details (microcopy, button hierarchy, entry points) made a bigger difference to the booking flow than any single big feature would have.

  • Testing throughout the process, not just at the end, kept the team from overbuilding features people did not actually need.

What’s next

  • Expanding personalisation is next: giving users more control over saved events, preferences, and reminders to increase long-term engagement.

  • Accessibility is a priority for the next iteration: colour contrast, font scaling, and keyboard navigation for a wider audience.

  • Exploring partner dashboards tailored for event organisers could open up a two-sided platform and new features down the line.